Tencent Holdings (00700.HK) reported that its domestic game revenue reached RMB 42.8 billion in the third quarter, a 15% year-on-year increase. This growth was primarily driven by revenue contributions from recently released games such as Delta Force, revenue growth from long-running titles like Honor of Kings and Peacekeeper Elite, and the expansion of Valorant from PC to mobile. International game revenue reached RMB 20.8 billion, a 43% year-on-year increase (42% at constant exchange rates), mainly due to revenue growth from Supercell games, revenue contributions from recently acquired game studios, and sales performance of the newly released PC and console game Dying Light: Trapped.